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 Duration 28 hours

Course Outline

Introduction

  • What is OpenCL?
  • Comparing OpenCL, CUDA, and SYCL
  • Overview of OpenCL features and architecture
  • Setting up the development environment

Getting Started

  • Creating a new OpenCL project using Visual Studio Code
  • Exploring project structure and file organisation
  • Compiling and executing the program
  • Displaying output using printf and fprintf

OpenCL API

  • Understanding the role of the OpenCL API within host programs
  • Querying device information and capabilities via the OpenCL API
  • Creating contexts, command queues, buffers, kernels, and events using the API
  • Enqueueing commands such as read, write, copy, map, unmap, execute, and wait
  • Handling errors and exceptions through the OpenCL API

OpenCL C

  • Understanding the role of OpenCL C in device-side programming
  • Writing OpenCL C kernels to execute on the device and manipulate data
  • Utilising OpenCL C data types, qualifiers, operators, and expressions
  • Using OpenCL C built-in functions for math, geometry, and relations
  • Leveraging OpenCL C extensions and libraries, including atomic, image, and cl_khr_fp16

OpenCL Memory Model

  • Distinguishing between host and device memory models
  • Using OpenCL memory spaces: global, local, constant, and private
  • Managing OpenCL memory objects such as buffers, images, and pipes
  • Applying OpenCL memory access modes like read-only, write-only, and read-write
  • Utilising the OpenCL memory consistency model and synchronisation mechanisms

OpenCL Execution Model

  • Distinguishing between host and device execution models
  • Defining parallelism using OpenCL work-items, work-groups, and ND-ranges
  • Using OpenCL work-item functions such as get_global_id, get_local_id, and get_group_id
  • Employing OpenCL work-group functions like barrier, work_group_reduce, and work_group_scan
  • Utilising OpenCL device functions such as get_num_groups, get_global_size, and get_local_size

Debugging

  • Identifying common errors and bugs in OpenCL programs
  • Using the Visual Studio Code debugger to inspect variables, set breakpoints, and analyse the call stack
  • Debugging and analysing OpenCL programs on AMD devices using CodeXL
  • Debugging and analysing OpenCL programs on Intel devices using Intel VTune
  • Debugging and analysing OpenCL programs on NVIDIA devices using NVIDIA Nsight

Optimisation

  • Understanding factors that influence OpenCL program performance
  • Improving arithmetic throughput using OpenCL vector data types and vectorisation techniques
  • Reducing control overhead and increasing locality through loop unrolling and loop tiling
  • Optimising memory access and bandwidth using OpenCL local memory and its functions
  • Measuring and improving execution time and resource utilisation through OpenCL profiling and tools

Requirements

  • Familiarity with C/C++ programming and core parallel computing concepts
  • Foundational knowledge of computer architecture and memory hierarchies
  • Practical experience with command-line interfaces and code editors

Audience

  • Developers seeking to master OpenCL for programming heterogeneous devices and harnessing their parallelism.
  • Developers aiming to write portable, scalable code compatible across diverse platforms and devices.
  • Programmers interested in exploring the low-level intricacies of heterogeneous computing to optimise code performance.

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