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Course Outline

Introduction to Design Patterns

  • Understanding what a design pattern is
  • Core elements of a pattern
  • Benefits and drawbacks of utilising patterns

GoF Design Patterns

Creational patterns

  • Builder
  • Factory (Abstract Factory, Factory Method)
  • Prototype
  • Singleton

Structural patterns

  • Delegator
  • Interface
  • Facade
  • Composite
  • Immutable
  • Adapter
  • Decorator
  • Proxy

Behavioural patterns

  • Command
  • Template method
  • Observer
  • Chain of Responsibility (including Intercepting Filter)
  • Observer (2 versions)
  • Strategy

Patterns in Enterprise Application Architecture & Web

  • MVC – Model View Controller
  • HMVC, MVP
  • Inversion of Control
  • Dependency Injection Container
  • Active Record
  • Concepts of Entities and Repositories
  • System decomposition
  • Examples of component-based Symfony 2 and Zend Framework 2

Refactoring

  • Technical debt
  • What is refactoring?
  • Tools supporting refactoring
    • phpmd (Software metrics)
    • phpcpd
    • phpc
  • Common code structures requiring refactoring
  • Jenkins Continuous Integration Server

Requirements

Foundational knowledge of PHP or higher is required.

 21 Hours

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