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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace
  • Project setup and navigation techniques
  • Fundamentals of organizing 3D scenes

Modeling and Scene Assembly

  • Creating and importing 3D models
  • Managing geometry and object hierarchies
  • Assembling complex scene structures

Texturing and Materials

  • Applying and modifying materials
  • Utilizing textures and surface properties
  • Basics of lighting and achieving visual realism

SimLab Composer VR Export

  • Preparing models specifically for VR export
  • Optimizing assets for real-time rendering performance
  • Exporting VR projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Setting up accounts and system preferences
  • Navigation, interaction, and core functionalities

SimLab Composer and Meta Quest 3 Integration

  • Establishing an efficient workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining the immersive user experience

Applied VR Practice

  • Hands-on sessions using Meta Quest 3 with SimLab projects
  • Interactive collaboration and presentation scenarios
  • Troubleshooting common technical issues

Summary and Next Steps

Requirements

  • Basic understanding of 3D design concepts
  • Experience using general computer graphics tools
  • Familiarity with VR concepts is beneficial but not mandatory

Audience

  • 3D designers
  • Professionals in training and visualization
  • IT staff involved in supporting VR projects

Number of participants


Price per participant

Provisional Upcoming Courses (Require 5+ participants)

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